
The mod is written in SQF, which is Bohemia Interactive's main scripting language. The map currently used is called Chernarus. It currently uses a legal mod called AllInArmaTerrainPack which means that the maps from Arma 2 are ported to Arma 3, because current the Arma 3 maps are garbage and too huge.


So basically, this mod is inspired by the DayZ mod for Arma 2, but this is my own approach to how a post-apocalyptic mod should be like.
